That speaks to volumes to the world in which The Last of Us takes place in. It feels appropriate in that it’s beautifully played, but has a somewhat dark undertone. The acoustic guitar is a very common theme throughout the game, and it even ties into one of the main characters. Throughout the game, you will hear several musical scores, each with differing levels of intensity depending on whether or not you’re in the heat of battle, exploring, or trying to sneak up on unsuspecting opponents. Bill, Henry, Tess- All of these characters are voiced by phenomenal voice actors that made these characters not only feel interesting and distinct, but alive. Joel is voiced by none other than Troy Baker, and Ellie is voiced by Ashley Johnson, but the amazing voice talent isn’t only limited to the two primary characters of this tale. Voice acting is also perfect, as it’s easy to find yourself quite attached to the characters (even the ones who don’t stick around for too long). Sneaking in bushes, walking in puddles, and punching an enemy square in the face sounds oh-so-satisfying. Environmental sound effects and the way your character interacts with the environment feels grounded in realism to the point where it feels like a possible scenario. It was unnerving, even for someone like myself who has already played through the game on PS3. With the cordycep infected enemies (more on that), I could hear the sick and twisted remains of their human side emerging from beneath the fungus infected facade as they moaned and groaned whilst sporadically navigating through the environments. I could feel my heart racing as I slowly paced myself, (playing ps4 version on grounded) listening in for audio queues as to the location of my enemies. The PS4 hardware is miles ahead of the PS3, and the art direction stands out even further as a direct result. The world around you pops with a sense of immersion and life (or death) but part of that immersion is also due to the superb sound design. The game runs at 1080p, and mostly 60 frames per second, but you can occasionally notice some frame rate drops. Due to the new frame rate however, it not only looks different, it feels different. Colors are sharp and vibrant, animations are silky smooth (most of the time), and the UI is just as non-obstructive as before. It’s difficult to imagine how this game could have been a more visually appealing experience than the PS3 release last july, but the added horsepower behind the PS4 really makes a difference. This time, it’s a Playstation exclusive known to the world as The Last Of Us Remastered. Now that its here, what should you do? If you’ve never played the game before, is it worth jumping in now? If you’ve already played the game on PS3, should you buy it again on PS4? Will my leg ever stop twitching? Let us find out! Oh boy, here comes yet another re-release on next-gen consoles.
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